Articles
This portion of the site is dedicated to my writing about games and game design. Everything I write is grounded in a wide variety of experiences I’ve had in the games industry, but I also recognize that my viewpoint can hardly be universal. Games are more art than science, after all, and art is open to everyone’s own interpretation. Still, I’ve picked up a few things over the years, and I’m excited to share them with anyone who is interested!
2025 in Game Design
Let’s talk about what I got up to while I was neglecting my design blog in 2025. Once again, I’ll boil each one set of musings to a question that I want to ask myself as I carry out future projects.
2024 in Game Design
2024 was a busy year, and here are some of the major project milestones!
Three Personal Lessons from X-Wing
Three things I learned about life from my first go-round making rules for plastic spaceships for work.
A Farewell to S-Foils
In light of the news of the conclusion of the current era of X-Wing, I wanted to reflect back on this game and its impact. Not on miniatures games, but on me.